As I commented last time, the game is a search for linking certain elements under the same metaphoric idea. As we play, the mechanics reveal itself and we begin to acknowledge the relationship between elements.
Packing textures is like packing people sometimes.
This week I'm working on finishing the first background (it was a whole experimentation to make it work). And I'm going to try to setup the main character for running around. I'm using the Unity's 2D tools, I hope they work as expected.
So far the background looks good, but it's not ready to be shown.
These are some of my work's stills . It's been a almost a month that I don't update, but I continue working on this fulltime. Sometimes is more technical stuff, that's why I have nothing to say (but technical stuff...).
Bizarre, surrealistic characters. I could live in a town packed with them. I love them and some of them love me. Others just ignores me.
Again...this was just a free association. Some of these characters are may going to be in the game...and some not.