Doing 3D stuff...
These are some of my work's stills . It's been a almost a month that I don't update, but I continue working on this fulltime. Sometimes is more technical stuff, that's why I have nothing to say (but technical stuff...).
The game is going to be a mix of 3D and 2D, but you're going to understand me when I'll show you a panning camera. Very neat actually, I'm very glad with the output.
I'm now using Blender as the 3D tool, and actually I'm a lot more confident than before, I'm doing more stuff than with 3D Max.
My only worry right now is the amount of time it's taking me the first background. I know I had to experiment a lot, but it's a lot of work to make everything work on 3D with 2D stuff.
(now I'm more on Twitter, so sometimes I put more images there)