I think more surreal, simple and colorful characters works better. I like a lot this kind of beings, they tell much more...
I would like to find anyone of them in a picnic at the woods. I don't care if they eat my marmalade, I let them.
It passed some time until I found the final character's style. These are the first steps trying to think how it would be...
But I didn't like them, very realistic, very human. Too much detailed never would worked in the game.
Sometimes you may have to let flow your crap to start creating something good...
Here is our final logo (second thumbnail please...). As you see we based in nature, some magic and that kind of stuff.
We liked it and still do.
Antennaria Games is an independent videogame development studio based in Argentina, creating games inspired by nature, mystery and dreams.
Copyright © 2016 by Antennaria Games.
All rights reserved.