our videogame's workshop

Sound and music

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I bought a Pinkullo

The other day I bought this wind instrument made in clay at a craft fair here in Buenos Aires. It's call Pinkullo, a kind of ethnical flaute from South American cultures.

The game's sound is ready

For the first 4 screens of course.

They're 35 sounds (32 foley kind and 3 eventual kind).

I have already a ready-to-use library: a mix with some sounds that I've recorded in short-films I shot in my university days, and library sounds taken from many sources.

So this is the process that took me 6 hours (as I tracked).

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