The ugly truth
I must be honest: I've been a workaholic for about a month and a half, working on an educational videogame for Spain. I stopped the production for Antennaria's first videogame to work for a client and last week I worked 63 hours. I think it's been the most worked week of my life.
The image here is the Grindstone I use everyday in every project (personal and not).
So, I'm waiting to finish this project in order to continue with the game. Still needs a lot of work.
Nevertheless, I've been sketching some characters which should get posted soon. Still don't know if they're gonna make it to the final game or not...